Wednesday, August 28, 2013

War Torn Front: The Guest Article edition

Hey guys, Welcome to another edition of the War Torn Front blog. Today, I am going to turn over the reigns of said blog to a friend of the MTGNorCal group, Thor Barerra. Thor has been slavering over several articles these past few weeks and I feel it is time to shine. Without further adieu, I would like to humbly introduce Thor Barerra and his introduction article: An Intro to the Pauper Format.

An Introduction to the Pauper Format


I first started playing pauper in late 2008, while trying to grind on MTGO with Nathan Ward to get tix. I remember the entry to most formats seeming rather unreasonable to me at the time (and why wouldn't it, when thoughtseize was 3 to 6 times the normal IRL price, and Pernicious Deed was 80 tix). If you don’t know, event tickets (commonly referred to as TIX) are the common form of currency in the MTGO economy. MTGO Pauper decks in the open pauper format (also known as pauper classic or pauper vintage ) typically can run much closer to a tier two standard deck somewhere in the 60-80 tix price range. Paper pauper vintage on the other hand isn't as back breaking or hard on the bank with the most expensive commons being things like lotus petal and cloudpost, you can probably build every tier 1 deck in the format for under 60-80 dollars depending on prices and how much stuff you can just auto find in the nickel and dime bins. But, variance is important!  And, that’s why the pauper online community PDCmagic.com hosts several different types of events; Classic (Vintage), Modern, Block, and Standard. As well as variant formats such as pauper sealed, pauper cube, pauper commander, Two-headed Giant Pauper Sealed, and pauper draft. Coming of the hot win streak in the pauper standard in Oakland, I wanted to give you some more insight about the wonderful world of pauper standard and the rewards playing gives you!

Pauper in general is a format of basic valuation, strong technical play, and critical decision-making. If you’re not sure about this, just remember, that most of the cards you play in a draft match, on average, happen to be COMMONS! Determining the most synergistic and efficient commons to play together almost makes pauper seem closer to a sealed deck challenge, but the other problem is, that most of the cards you play, are awful, counter spells aren't as cool, oh, yeah, and there aren't any board sweepers. Not that that should deter you, but it certainly is a talking point for why pauper is such a difficult format to play very well over the course of several matches in a tournament setting. Card evaluation is very important, and sideboard cards certainly look much different than in a normal constructed deck. A side boarded beckon apparition can literally be game winning if it hits an archaeomancer target or an EOT think twice. So what makes pauper in general special?

1. The value of pre-existing card selection and ease of acquisition

Players who love playing Standard and Draft get to see more value out of the cards they draft or pick up from limited pools, or even need for standard decks by getting to turn these commons into the vital staples of the pauper standard format. Building your first pauper standard deck isn’t too hard either, you probably already have most of the format sitting in your commons junk pile

2. Playtesting is fun

Because of 1, 2 is fairly obvious, you can play the deck in real time against a host of other decks at a practice tournament or with your friends and really get a feel for how you like the deck. Most of the time we proxy what we don’t have or a list we are considering, but there is always a gratifying feeling of being able to immediately reach to the collection swap out a card or build a deck on the spot and test a different match up. And, no cards need to get proxied on along the way.

3. Metagaming card choices are tricky and can either prove disastrous or genius, miser cards are also fun and provide variety to linear strategies.

Most of the time when you meta a tournament you play either Deck ABC or Deck XYZ, you still get to do the same thing here, and tune your sideboard appropriately, but decks are often based around a small selection of cards, lists aren't typically “tight” they are “tight” in so far as to what you the player like to see in your list. In reality its more similar to playing a draft match where you recognize your round one opponent might have artifacts and enchantment removal for your dudes so you play that miser naturalize in your main deck (why not right?).  The same choice is available of common creatures, removal, counterspells, etc. the determination really lies on whether you think a techy one of can win you the game or if you feel you’ll need more copies of card A as opposed to card B. Still sounds like regular magic? I can buy that, but just wait until you've gravepurged 7 dudes back on top of your library (that often can insta-win you the game by the way).

4. It’s as competitive as you want it to be

Pauper is a format that can be as competitive as you want it to be. There is a pauper world championships held every year, MTGO runs 2-man, 8-man queues, daily, and primer events for pauper, and the number of unofficial pauper MTGO tournaments in the casual room seem to be growing with prize payout up to 7tix for winning the monthly MTGO-Traders sponsored PDC-League tournaments. You can also just come play pauper matches for fun as you like.

5. Pauper offers a wonderful way to introduce the world of constructed magic to newer players.


I've actually been thinking about this for years ever since I started playing pauper myself. The issue is, unless you have a community you already know, or can spend quite a bit of money, it’s hard to really dive into magic and see if the different types of formats catch your fancy. Drafts run anywhere from 10-14 dollars, depending on the shop you frequent, and most constructed decks in standard can carry a hefty price tag, modern is starting to look like legacy, legacy approaching 2 to 3 times legacy from 9 years ago, and vintage… well, lets not talk about vintage. Building on a budget can be hard, especially if you aren't a well-seasoned magic veteran with an eye and knack for that kind of thing. But, in pauper standard, modern, vintage, most anyone can build any deck they like. Since most players have collections consisting of cards from the standard sets they can very easily jump into the standard pauper scene with their homebrews, and net-decks alike very quickly and get a taste of some spell slinging action before jumping headfirst into the more common constructed formats. When I first came back to magic, someone suggested I play Legacy, to which I was later told by friends, that you play legacy after you've been playing magic for a long time and want to just enjoy variant formats, however, after you’ve been playing magic for 20 years and have hella money, you still might not want to play vintage.  Pauper attracts players of all kinds and skill levels and has something to offer everyone, especially the beginner who can use it to quickly become accustomed to the grind of tournament play, the art of deck construction, and the general theory of magic. For the seasoned veteran it provides a different perspective on constructed formats, re-solidifies core values of card quality and selection, and provides a differing challenge in shoring up ones technical and correctness of plays. I make the analogy here to playing with a wooden tennis racket in the age of high tech carbon fiber tennis rackets. Anyone can start learning on a wooden racket, but to master a wooden racket is to learn the game twice, and challenge your-self to playing at a high level even with subpar tools.

Let us know what you think in the comments below or on the MTGNorCal, or War Torn Front Facebook pages.

Thor's second article and my biweekly article are scheduled for later this week, so keep an eye out. Till then loyal readers.

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